

As of "Bastet", she takes up the identity of the titular cat-themed goddess.

The white hair emerging from her hood resembles a hooked beak in her concept art and most of her victory poses. Birds, like her daughter, though in her case it's more subtle.It's technically not an attack, since it cannot be used to directly harm anyone, but the dart locks on to the teammate of her choice, and cannot be redirected or destroyed by enemy abilities such as Deflect or Defense Matrix. Always Accurate Attack: Her Nano Boost.Action Mom: Mother to Fareeha (aka Pharah), Ana's returned to the fight to protect her daughter and her closest allies.How they don’t heal an enemy if she misses an ally but hits them, or vice versa, is another question. An in-universe explanation is that she carries around multiple types of ammo, meaning she's able to swap between them on the fly.How can one dart do both? How does it know which to do? Who knows? Abnormal Ammo: Ana's rifle fires darts that are capable of selectively healing or harming depending on whether they hit an ally or an enemy.Her ultimate, Nano-Boost, allows her to supercharge one ally, increasing their damage output and damage resistance.Biotic Grenade will slightly heal all allies and slightly damage all enemies in its area of effect and apply a temporary buff/debuff to them: allies will receive increased healing from all sources for the duration of the buff, while enemies are prevented from being healed at all.A sleeping enemy will wake up upon taking damage. Sleep Dart has her draw her sidearm and fire a dart capable of knocking out a single enemy instantly.Her Biotic Rifle is a sniper rifle with a zoom-in function, but while it deals fixed damage and cannot deal extra damage on headshots, it instead firing darts that will heal allies just as well as they hurt enemies over time.Now, Ana has rejoined the fight to protect her country from the forces that would destabilize it, and most importantly, to keep her family and her closest allies safe.Īna is a Support sniper, assisting her allies from long-range while also being able to suppress the enemy team. However, as time passed, she realized she could not sit on the sidelines while people threatened her city and the innocents around her. During her recovery, she wrestled with the weight of a life spent in combat, and she chose to stay out of the world's growing conflicts. In truth, Ana survived that encounter, despite being gravely wounded and losing her right eye. She remained on active duty well into her fifties, until she was believed to have been killed during a hostage rescue mission by the Talon operative known as Widowmaker. Despite her responsibilities in leading the organization, Ana refused to step away from combat operations. Her superior marksmanship, decision-making, and instincts made her a natural selection to join the Overwatch strike team that would end the war.įollowing the success of Overwatch's original mission, Ana served for many years as Strike Commander Morrison's second-in-command. Among them was Ana Amari, who was widely considered to be the world's best. One of the founding members of Overwatch, Ana uses her skills and expertise to defend her home and the people she cares for.Īs the Omnic Crisis inflicted a heavy toll on Egypt, the country's depleted and undermanned security forces relied on elite snipers for support. Voiced by: Aysha Selim (English) note Other Languages:Andrea Coto (Latin American Spanish), Ana García Olivares (European Spanish), Yoshiko Sakakibara (Japanese), Marie Vincent (French Pre-1.14.), Isabelle Leprince (French 1.14.-), Veronica Rocca (Italian), Martina Treger (German), Ângela Bonatti (Brazilian Portuguese 2016-2020), Marize Motta (Brazilian Portuguese 2020-Present), Yeong-ri Lee (Korean), Cui Guo Fu (Taiwanese Chinese), Miriam Aleksandrowicz (Polish)
